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反恐精英:全球攻势2021年5月28日更新日志 
翻译:@内格夫CSGO 

[MISC] 

- Added option '2' to sv_damage_print_enable, which, when set, will only print damage output after round has ended.
- Coach positions are now saved in round backup files.
- In Deathmatch, fixed the ability to extend invulnerability by repeatedly issuing the "open_buymenu" command.
- In Retakes, armor value now remains fixed during card selection.

【杂项】

 向控制台指令sv_damage_print_enable增加参数“2”,当该参数生效时,将在回合结束后仅显示所造成的伤害(译者注:参数为“1”时,会同时显示造成和受到的伤害)
 教练位置现在会保存在回合备份文件中;
 在死亡竞赛中,修复了通过重复发送“open_buymenu”指令来延长无敌时间的漏洞;
 在回防模式中,护甲数值将在选择装备卡时保持固定;

[VSCRIPT]

- Fixed bounding box issue for rotated entities.

VScript

 修复了旋转实体的边界盒问题;

[MAPS]

Ancient
- Art-revision on bombsite B and surrounding area.
- Higher contrast base textures at B for better player reads.
- Fixed random missing micro-polygons in bomb B totem/sculpture.
- Recolored plywood throughout the map for better contrast.
- Straightened out broken-wall passage to bombsite B.
- Tweaked spawnpoint placement for both teams.

【地图】

远古遗迹
- 对B包点及周围区域进行外观上的美术修正;
- 提高了B点基础纹理的对比度,以便玩家观察;
- 修复了B点图腾/雕像上随机缺失的微小多边形贴图;
- 重新修改了地图中胶合板的颜色,以增强对比度;
- 拉直了通往B点的破损墙壁通道;
- 调整了双方阵营的出生点位置;

Grind

- Reduced lurk positions in mid for more fluid rotations.
- Lowered cover on A Short to allow boosting over smokes.
- Removed unintended boost locations.
- Fixed multiple bomb stuck spots.
- Minor quality of life and art updates.

铀矿基地

- 减少了中路的躲藏位置,使转点更流畅;
- 降低了A小道的掩体高度,以便烟后双架;
- 移除了一些非预期的双架点位;
- 修复了多个卡住雷包的地点;
- 微小的外观更新;

Mocha

- Clipping improvements.
- Navigation mesh improvements.
- Added additional bombsite markers.
- Bug fixes: deathmatch gamemode spawns, CT spawn soundscape, minor lighting errors.

摩卡小镇

- 碰撞体积改进;
- 导航网格改进;
- 增加了额外的包点标志;
- 修复错误:死亡竞赛游戏模式下的出生点;CT复活音效;微小的灯光错误;

Cache

- Performance optimizations. (Thanks leplubodeslapin!)
- Reduced bird sounds volume.
- Reduced contrast on some textures.
- Brightened sky slightly.
- Fixed minor issues. (Thanks imik!)
- Restored vivid color to select textures and models.
- Restored select details even on lowest graphical settings.

死城之谜

- 性能优化(感谢leplubodeslapin)
- 降低了鸟叫声的音量;
- 降低了一些纹理的对比度;
- 轻微提升了天空亮度;
- 修复了一些微小错误(感谢imik)
- 恢复鲜艳颜色以选择纹理和模型;
- 为最低画质设置恢复选择细节。

原文地址:https://blog.counter-strike.net/index.php/2021/05/34263/