88skins stake
88skins stake



- When a player disconnects or is kicked in classic competitive and wingman modes, they will no longer be replaced by a bot. If the entire other team leaves, one bot will be left on the other team, idling in spawn.
- Fixed bots not navigating properly in Warmup arenas. 




- Reduced size of SWAT sleeves matching all existing models.




- Fixed a crash in Windows dedicated server when “version” command is issued.
- Pings no longer move when walked over by characters, and will no longer highlight weapons in competitive matches.
- Adjusted Retakes clip areas in Mirage and Train.




- Accounts that completed government identity verification have been upgraded to CS:GO Prime Account Status for Steam China.




- Further optimizations.
- Fixed some clipping bugs.




- Fixed a pixel-gap in the Cargo containers in T-Spawn. (Thanks to the perceptive individual that reported it to 3kliksphilip!)
- Fixed Cargo containers not having their proper colors.
- Fixed bomb explosions being visible above the A site. (Thanks markman2575!)




- Removed several boost spots.
- Added stairs in the garage for Better rotation flow.
- Breakable glass ceiling around A-site and Mid. Smokes and flashes can now be used on A-site.
- Removed “office” area on mid.
- Added ladder on A upper CT side.
- Both entrances of the hut are now wider for Better player traffic flow between A-site and Mid.
- Lowered A upper and bridge to make entire bombsite more readable.
- Removed several awkward angles on A-site.
- Removed excessive areas on A-site.
- Removed clutter on A-site.
- Better FPS around the whole map.




- Widened inner part of connector.
- Reduced size of restaurant corner.
- Adjusted tarp positions on truck to eliminate some angles.
- Lowered half-wall at stairs.
- Adjusted timings by pushing CT spawns back a bit.
- Shifted crates next to tower further towards pit.
- Enhanced visibility for various long range angles.
- Removed electric box next to bikes.
- Reduced amount of breakable glass at shop.
- Blocked angle from CT boost to pit.
- Increased size of ladder hole.
- Added location names.
- Fixed players being able to see into the tower area when boosted at dumpster. (u/ReVoLTimE)
- Fixed some Z-fighting and intersecting geo. (Thanks Joaokaka1998)
- Fixed various visible nodraw textures. (Thanks Joaokaka1998, Fnugz, u/TheSpudd, u/ReVoLTimE)
- Fixed various bomb stuck spots. (Thanks Joaokaka1998)
- Fixed player stuck spot on street. (Kerluck)
- Clipping adjustments throughout the map. (Thanks Joaokaka1998, u/ReVoLTimE, Kerluck)
- Minor visual adjustments and enhancements.