2023年12月4日更新说明
[ 游戏玩法 ]
修复了导致道具投掷力度调整有时会延迟的错误
修复了导致在投掷道具后立即切换到道具取消投掷的错误
现在可以通过同时按下第一开火和第二开火来获得中等力度的道具投掷,而不会有延迟
修复了几种玩家在滑动时与几何体粘连的情况
玩家的延迟现在会以玩家的颜色显示
[ 其他 ]
修复了当团队玩家数量不同时“Ace Round MVP”计算错误的问题
修复了缺人时的奖励逻辑有时错误地计算了被踢出的玩家的问题
Release Notes for 12/4/2023
[ GAMEPLAY ]
Fixed a bug where grenade throw strength adjustments were sometimes delayed
Fixed a bug where attempting to switch to a grenade immediately after throwing it would cancel the throw
You can now get an intermediate strength grenade throw without a delay by pressing primary and secondary attack simultaneously
Fixed several cases of players sticking while sliding against geometry
Player pings will now be displayed in the player's color
[ MISC ]
Fixed "Ace Round MVP" calculation bug when teams had a different number of players
Fixed shorthanded bonus logic sometimes incorrectly accounting for kicked players