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反恐精英:全球攻势2022年6月16日更新日志 
翻译:@内格夫CSGO 

[GAMEPLAY] 

- Reduced the M4A1-S magazine size to 20 bullets, with 80 in reserve.

【游戏性】

- 将M4A1-S的弹匣容量减少至20发子弹,并保留80发备弹(译者注:修改前为25发子弹+75发备弹)

[MAPS]

Ancient
- Remove cratestack outside of "cave" location.
- Fixed pixelgap from inside "cave" towards T mid.
- Fixed ground clipping bugs in mid causing players to go slightly airborne.
- Smoothed out ground outside of "cave" down towards B ramp.
- Blocked archeological dig inside of "cave".
- Smoothed out corners in "donut" room.
- Added additional cover near pillar on B.
- Blocked one sidepath exit towards A site, widened remaining exit.
- Fixed some visual glitches when looking out towards mid from "donut" room.
- Reduced wallbang damage through scaffolding at B site.
- Boosted light emitted from candles/lanterns.

【地图】

远古遗迹
- 移除了B小位置外侧的箱子;

B小通往中路阻挡视野的箱子已被移除

- 修复了从B小内侧到T中路的像素间隙;
- 修复了中路地面的碰撞体积错误,该错误会导致玩家略微悬空;
- 使B小外侧通往B坡的地面更加平整;
- 封闭了B小的考古挖掘模型;
- 使“甜甜圈”房间的角落更加平滑;

“甜甜圈”房间的拐角变为斜面,便于搜点

- 在B点的柱子附近增加了额外的掩体;

B点立柱侧面新增脚手架

- 封闭了侧道通往A点的一个出口,加宽了剩余的出口;

神庙通往A包点正面的洞口已被封闭

- 修复了从“甜甜圈”房间观察中路的一些视觉错误;
- 降低了通过脚手架穿射B包点的穿墙伤害;
- 增加了蜡烛/灯笼的发光亮度;

Inferno
- Increased bomb explosion damage from 500 to 620.

炼狱小镇
- 将炸弹爆炸的伤害从500增加至620(译者注:此改动限制了T在A点大坑看守炸弹的战术;以包点中间的箱子为界,如果在靠近A1一侧的区域下包,会对大坑的全甲玩家造成超过100点伤害;如果在靠近链接的一侧下包,可使大坑的全甲满血玩家存活;如果下死点包,可使无甲满血玩家也存活)

Vertigo
- Another attempt at fixing molly through floor bug at mid.
- Removed a position by ramp corner.

殒命大厦
- 再次尝试修复中路燃烧弹穿透地板的错误;
- 移除了斜坡角落的一个位置(译者注:CT在A坡脚手架封烟前压的位置现在更容易被搜点)

Cache
- Fixed an exploit (Thanks El_Exodus!)

死城之谜
- 修复了一处漏洞(感谢El_Exodus)

Vineyard
- Performance and stability improvements.
- Ivy now sways in the wind.
- Fixed displacement vphysics issues.

葡萄庄园
- 性能和稳定性改进;
- 常青藤现在可以随风摇摆;
- 修复了vphysics位移问题。

原文地址:https://blog.counter-strike.net/index.php/2022/06/38456/